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Max

Paid
Platform
macOS Windows
Delivery
Desktop App

A flexible visual programming environment for creating interactive audio and visual software through patching and modular connections

Summary

Max is a highly flexible environment for creating interactive software through visual patching. It allows users to connect various objects that generate sound, respond to hardware, or provide user interfaces, enabling custom audio and visual applications.

Core Features

  • Visual patching of objects that can generate sound waves, handle hardware input/output, and create user interfaces.
  • Flexible connection of modules via patchcords for data and audio flow between objects.
  • Audio manipulation capabilities including building custom synthesizers, sample manipulation with timestretch and pitch shifting, and multichannel audio support using MC objects.
  • Integration of video and graphics tools through Jitter for real-time audiovisual projects.
  • Gen environment for fine-tuned audio and matrix processing, offering procedural programming combined with visual patching and the ability to export source code.
  • Extensible via a built-in Package Manager offering numerous add-ons like computer vision and support for various hardware controllers.
  • Custom extensions possible using programming languages such as C++, NodeJS, Java, and JavaScript.
  • Ideal for prototyping interactive setups by connecting development boards and accessing sensors, knobs, and switches.

Usage Scenarios

Max is suited for artists, developers, and musicians who want to create unique sound and visual experiences without conventional programming constraints. It supports prototyping interactive installations, custom synthesizers, audiovisual performances, and complex sound design projects.

Trial Availability

A fully unlocked 30-day trial is available, allowing users to create, open, edit, and save Max patches without limit.

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